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A Work in Progress
Critical Collapse is designed for the players to modify and expand upon, so in this sense it will always be a work in progress for as long as we exist there will be problems to solve.
Critical Collapse is still in the Alpha stage, most of the rules are complete some are still being revised or implemented, and I am sure there are a plethora of grammatical and spelling errors :)
The game uses an iterative process, as more designers get involved and research understood, modifications will naturally occur.
Critical Collapse uses the world we know, our own.
Below is a test of a larger map with most of the political regions preset up.
The game uses an iterative process, as more designers get involved and research understood, modifications will naturally occur.
Critical Collapse uses the world we know, our own.
Below is a test of a larger map with most of the political regions preset up.
The Vassal Engine utilizes Java, this is great because it allows for multi-platform accessibility.